Release Notes 29 Jan

Build Number 205 (Linux, Mac, PC) 2:25 PM CST

Notes:

  • Bronze Ingot recipe now actually creates a Bronze Ingot (instead of a Constantan Ingot)
  • Pine Wood Staff can now be equipped
  • Fixed gap under window in Duke Founder Keep
  • Gap on basement trap door fixed
  • Fixed Textile section of Recipe book which was not displaying past the first page
  • Fixed journal issue with Braemar guard Halmar who was listed incorrectly as Michael in the journal
  • Attached the merchant’s pants to his legs
  • Fixed the infamous indestructible Ravenswood Bandits to be more destructible
  • Iron and Meteoric Hilt recipes will now appear in the Recipe book when learned
  • Wolves should sound much more like actual canines
  • Fixed stuck spots in the Dragon Skull objects that were trapping players aka Curse of the Dragon Skull!
  • Corpses no longer move across the ground when opened (was happening in Solace Bridge starting area)
  • Added tooltips to ladders in Kingsort
  • Fixed geometry issue with stairs in the Inn building
  • Moved South Valeway resurrection ankh location to be farther from hostiles
  • Lord Marshal helm now works in bag inventory mode
  • Made invisible Iron Halberd less invisible (hopefully)
  • Fixed issue with coal not being able to be traded between players
  • Limited number of decimal places when displaying stat values for Strength, Dexterity, and Intelligence

Known Issues:

  • Many pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support. These will not be complete until later this year
  • Pledge tiers from First Responder to Developer are fully stocked with real or placeholder items – pledge tiers from Citizen on up are stocked with real items but no placeholders. No add-ons or stretch goals have placeholders, but all Player Owned Towns have placeholders
  • Two Handed Weapon recipes missing
  • Knight Cloak has Lord Cloak icon
  • Royal Founder Shield has Founder Shield icon
  • Many chests in the game no longer work (side effect of us removing all pledge and add on items)
  • House ownership sign will display as “Empty Lot” even if there is a house on the lot if the house lot deed is not in your inventory
  • Players will sometimes appear on screen without heads and the wrong gender
  • Offhand animations will sometimes break resulting in torches/shields/etc being held low versus up, will also sometimes make it look like you have a hand around the shoulders of an invisible friend
  • Merchant inventories will sometimes appear empty
  • Kingsport exit to overworld broken
  • Founder and Royal Founder backers of high level pledges may start with more items than the item bank limit
  • Cannot enter basement if deed is not in your inventory

Build Number 204 (Linux, Mac, PC) 10:30 AM CST

Known Issues:

  • Many pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support. These will not be complete until later this year
  • Pledge tiers from First Responder to Developer are fully stocked with real or placeholder items – pledge tiers from Citizen on up are stocked with real items but no placeholders. No add-ons or stretch goals have placeholders, but all Player Owned Towns have placeholders
  • Lord Marshal Helm does not work in bag mode
  • Two Handed Weapon recipes missing
  • Knight Cloak has Lord Cloak icon
  • Royal Founder Shield has Founder Shield icon
  • Many chests in the game no longer work (side effect of us removing all pledge and add on items)
  • House ownership sign will display as “Empty Lot” even if there is a house on the lot if the house lot deed is not in your inventory
  • Players will sometimes appear on screen without heads and the wrong gender
  • Offhand animations will sometimes break resulting in torches/shields/etc being held low versus up, will also sometimes make it look like you have a hand around the shoulders of an invisible friend

Leave a Reply